Alex Chen
Portfolio
Senior Technical Artist.
Specializing in Houdini proceduralism, Niagara simulation & Render Pipelines.
Soul Eater
Nebula Storm
Quantum Interface
Time Archive // Timeline Regression
Nebula
Nebula Weather
Volumetric cloud system responding to dynamic lighting conditions. Optimized raymarching steps for performance.
Soul Eater
Soul Eater VFX
High-performance mobile slashing effects using custom vertex streams and GPU instancing.
Quantum
Quantum UI
Holographic FUI interface built with Rive. Features procedural glitch effects and smooth data transitions.
Aqua
Stylized Water
Gerstner wave simulation with depth-based foam interaction. Stylized specular highlights.
Void
Void Portal
Non-euclidean space rendering using mathematical raymarching and domain warping techniques.
Asset Library
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Soul Eater VFX
Quantum UI
Stylized Water
Tech Lab
EXPERIMENTAL_BUILDS
Procedural City
PDG-driven city generation.
GPU Boids
Compute Shader sim.
Reaction Diffusion
Gray-Scott implementation.